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	  <title>Games</title>
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	  <description>Games </description>
<dc:subject>Games eBooks</dc:subject>
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<dc:rights>Copyright 2007</dc:rights>
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<title>Lloyd, Joan Elizabeth Come Play with Me: Games and Toys for Creative Lovers  eBook</title>
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<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<title>Epstein,Richard THEORY OF GAMBLING &amp; STATISTIC (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/0080958613/Epstein,Richard-THEORY-OF-GAMBLING-&amp;-STATISTIC-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/0080958613.jpg" alt="Epstein,Richard THEORY OF GAMBLING &amp; STATISTIC (Adobe Reader)" border="0"/></a>
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Man invented a concept that has since been variously viewed as a vice, a crime, a business, a pleasure, a type of magic, a disease, a folly, a weakness, a form of sexual substitution, an expression of the human instinct. He invented gambling. Recently, there has been a surge of interest in the statistical and mathematical theory behind gambling. Columbia pictures released a new movie "21" in July 2008 staring Jim Sturgess, Kevin Spacey, Kate Bosworth, Laurence Fishburne, Aaron Yoo, and Liza Lapira. Inspired by the true story of MIT students who mastered the art of card counting and took Vegas casinos for millions in winnings. Richard Epstein's classic book on gambling and its mathematical analysis covers the full range of games from penny matching, to blackjack and other casino games, to the stock market (including Black-Scholes analysis). He even considers what light statistical inference can shed on the study of paranormal phenomena. Epstein is witty and insightful, a pleasure to dip into and read and rewarding to study. The book is written at a fairly sophisticated mathematical level, this is not- Gambling for Dummies- or 'how to beat the odds' book, and a background in upper level undergraduate mathematics is essential to reading and understanding this book.
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<link>http://www.ebooksabouteverything.com/ebooks/item/0080958613/Epstein,Richard-THEORY-OF-GAMBLING-&amp;-STATISTIC-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>  Cracking Codes &amp; Cryptograms For Dummies (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/0470599413/--Cracking-Codes-&amp;-Cryptograms-For-Dummies-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/0470599413.jpg" alt="  Cracking Codes &amp; Cryptograms For Dummies (Adobe Reader)" border="0"/></a>
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<span style="font-size: small; font-family: Calibri;">Did you love Dan Brown's <i>The lost Symbol</i>? Fascinated by secret codes and deciphering lost history? With over 300 different puzzles of varying skill levels from the simplest substitution puzzles to fiendishly difficult ciphers <i>Cracking Codes &amp; Cryptograms For Dummies</i> provides an introduction to the use and function of codes and cryptograms in the world of secret societies and their connections to conspiracy theories.</span><p><span style="font-size: small; font-family: Calibri;">The book is unique in that there are three conspiracy stories, set in the times of the American Revolutionary War, American Civil War, and the present day, which are encrypted through the book - to uncover the stories you need to crack the ciphers! </span></p><p><span style="font-size: small; font-family: Calibri;">The types of puzzles include:</span></p><p><span style="font-size: small;"><span style="font-family: Calibri;">* Cryptograms with letter substitutions, number substitutions (A=1, B=2, etc.), and symbol substitutions (A=</span><span style="font-family: ">&amp;diams;</span><span style="font-family: Calibri;">, B=</span><span style="font-family: ">&amp;#9788;</span><span style="font-family: Calibri;">, etc.).</span></span></p><p><span style="font-size: small; font-family: Calibri;">* Caesar Ciphers--also called Shift Ciphers where there is a shift of number of letters in the alphabet</span></p><p><span style="font-size: small; font-family: Calibri;">* Masonic Ciphers--a collection of real symbols and ciphers used by Masons for hundreds of years, including the substitution cipher exchanging letters for symbols based on a grid design (also known as the Pigpen Cipher).</span></p><p><span style="font-size: small; font-family: Calibri;">* Rail Fence Ciphers--in this type of transposition cipher a message is written along a zig-zag path, across two to five lines (or rails), and then broken into sets of letters</span></p><p><span style="font-size: small; font-family: Calibri;">* Caesar Box Ciphers--messages are written down the columns of a grid, and transcribed by row by row.</span></p><p><span style="font-size: small; font-family: Calibri;">* Keyboard Ciphers--using cellphones and computer keyboards to create ciphers.</span></p><p><span style="font-size: small; font-family: Calibri;">* Twisted Path Ciphers--the message is written into a grid, along a winding path, and then transcribed row by row.</span></p><p><span style="font-size: small; font-family: Calibri;">* Anagrams and Wordplay</span></p><p><span style="font-size: small; font-family: Calibri;">&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;o Anagrams--rearranging the letters of a word or phrase to produce a new word or phrase.</span></p><p><span style="font-size: small; font-family: Calibri;">&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;&amp;nbsp;o Cryptic Clues - learn some tricks from the world of cryptic crosswords, and solve these anagram, hidden word, and double definition clues</span></p><p><span style="font-size: small; font-family: Calibri;">* Double level Ciphers--by solving one cryptogram you get a keyword, which then allows you to crack the encryption on a different kind of puzzle.</span></p>
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<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Marcia, Layton Turner, The Complete Idiot's Guide to Webkinz  eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/parent-9781592577491/Marcia,-Layton-Turner,-The-Complete-Idiot's-Guide-to-Webkinz-.html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/parent-9781592577491.jpg" alt="Marcia, Layton Turner, The Complete Idiot's Guide to Webkinz " border="0"/></a>
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A guide for parents on the latest kid craze. Wildly popular, Webkinz are the must-have toy for every five- to twelve- year old. Presented in a highly intuitive, handbook-style organization, here is the first guide on this sought after stuffed animal. It enables parents to quickly and efficiently find the critters they're looking for, learn the ins and outs of the Webkinz Web site, and understand what their kids are doing online.* The first book to be released about Webkinz* Contains everything busy parents need to know about Webkinz
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<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>McCarthy, Paul Letterati: An Unauthorized Look at Scrabble and the People Who Play It (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/1554908280/McCarthy,-Paul-Letterati:-An-Unauthorized-Look-at-Scrabble-and-the-People-Who-Play-It-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/1554908280.jpg" alt="McCarthy, Paul Letterati: An Unauthorized Look at Scrabble and the People Who Play It (Adobe Reader)" border="0"/></a>
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This guide charts the development of competitive Scrabble in North America and the control of the game exerted by Hasbro, Inc., the holder of the game's trademark. Through more than a hundred interviews, the evolution of Scrabble from the hustler-populated game rooms of New York City in the 1960s, before the organized game even existed, to the 2004 National Championship, where more than 800 players vied for $89,000 in prize money is detailed. Examining its origins, strategies, changes, and the business behind it all, this is a comprehensive look behind the game of Scrabble.
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<link>http://www.ebooksabouteverything.com/ebooks/item/1554908280/McCarthy,-Paul-Letterati:-An-Unauthorized-Look-at-Scrabble-and-the-People-Who-Play-It-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Liu ART OF GAME DESIGN  eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/parent-9780123694966/Liu-ART-OF-GAME-DESIGN-.html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/parent-9780123694966.jpg" alt="Liu ART OF GAME DESIGN " border="0"/></a>
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Anyone can master the fundamentals of game design  no technological expertise is necessary. The Art of Game Design: A Book of Lenses shows that the same basic principles of psychology that work for board games, card games and athletic games also are the keys to making top-quality videogames. Good game design happens when you view your game from many different perspectives, or lenses. While touring through the unusual territory that is game design, this book gives the reader one hundred of these lenses  one hundred sets of insightful questions to ask yourself that will help make your game better. These lenses are gathered from fields as diverse as psychology, architecture, music, visual design, film, software engineering, theme park design, mathematics, writing, puzzle design, and anthropology. Anyone who reads this book will be inspired to become a better game designer  and will understand how to do it.
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<link>http://www.ebooksabouteverything.com/ebooks/item/parent-9780123694966/Liu-ART-OF-GAME-DESIGN-.html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Moore, Gareth Train the Brain  eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/parent-9781585427536/Moore,-Gareth-Train-the-Brain-.html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/parent-9781585427536.jpg" alt="Moore, Gareth Train the Brain " border="0"/></a>
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<B>Keep your brain in shape with these entertaining brainteasers!</B><BR><BR> Scientific research shows that your brain needs exercise just like the rest of your body. Solving simple, short challenges is an excellent way for everyone to help sharpen the mind, improve memory, and slow down the brains aging process.<BR><BR> In <I>Train the Brain</I>, Dr. Gareth Moore has developed an enjoyable program of logic and reasoning exercises, simple math tests, and puzzles. Growing progressively more difficult as you work through the book, from beginner level to advanced, these entertaining exercises provide mental workouts to keep the brain at optimum health.
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<link>http://www.ebooksabouteverything.com/ebooks/item/parent-9781585427536/Moore,-Gareth-Train-the-Brain-.html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Townend, Dan Sports Spread Betting (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/1848397380/Townend,-Dan-Sports-Spread-Betting-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/1848397380.jpg" alt="Townend, Dan Sports Spread Betting (Adobe Reader)" border="0"/></a>
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The definitive and up-to-date guide to sports spread betting  Daniel Townend has interviewed many spread betting insiders in the spread betting firms, sports journalists and successful punters to compile this definitive and up-to-date guide to all aspects of Sports Spread Betting. The book includes chapters on the major individual sports, details of all the different markets offered and the differences between the spread betting firms.  The book has sections on:  1) The philosophy of a spread bettor  2) Lies, damned lies and statistics...but how the spread firms swear by them.  3) What moves the market...what traders are thinking when they are setting markets  4) Money-management  know what your losses could be  5) In-running betting  6) Football - Why despite being the national obsession, football is the hardest sport to win on  7) Cricket and how it is the perfect spread bet sport  8) Rugby - The elite teams and inside comment from Ian Robertson  9) Golf - The majors vs. the run of the mill competitions.  10) American Football, Motor Racing &amp; Greyhound Racing  11) Politics - The intrigue of insider information from the halls of Westminster with inside comment from Peter Kellner
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<link>http://www.ebooksabouteverything.com/ebooks/item/1848397380/Townend,-Dan-Sports-Spread-Betting-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<title>Morton, Brett Roulette: Playing to Win (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/1848397364/Morton,-Brett-Roulette:-Playing-to-Win-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/1848397364.jpg" alt="Morton, Brett Roulette: Playing to Win (Adobe Reader)" border="0"/></a>
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Brett Morton wanted to prove the experts were wrong. ""Win at roulette?"" they scoffed. ""Impossible."" You could almost hear them say ""Bah! Humbug!"" So he set about learning how to play, observing why people won and lost. Over the past ten years, he has debated with casino staff, statisticians, mathematicians, friends and other experts. All bar one were convinced that the casino could not be beaten  or if it could, then not consistently. But Morton insists the experts are mistaken, something he has learned through sheer discipline, by keeping it simple and understanding that winning at roulette is a percentage game.  This book explains in plain language just how easy it is to win or lose at roulette. Winning occasionally is simple. His aim was to win consistently. Morton, after watching, playing and listening all over the world, distilled the information, working out why he too had been losing too often. From that base, Morton realised that winning every visit is impossible. Each spin of the wheel is a new and usually random event. Every spin is a fight against the casino's advantages. It was a challenge  to debunk the theorists, especially those who had never played. His research and hard work proved he was right: winning consistently is possible.  Morton proved that mathematical theory and clinical statistics, flawless in concept, blinker common sense and have no place in determining why people win and lose in casinos. After all, taking British casinos as a good example, the odds against the player can be as small as 1.31% - yet the casinos still expect to win between 20 and 30% from roulette players over a year. Enough said!  Despite the casino's edge and even playing with the American double-zero, roulette tackled with skill, discipline and experience is a game at which consistent winning is perfectly possible. But consistent winning does not mean that every casino visit ends with a celebration. It means winning most of the time and ensuring that losses on the horrific days are contained and do not destroy all the other good work. Morton explains the methods used, rates many of the well-known systems but above all brings a clear and refreshing vision to this tantalising game.  The pundits are wrong! This book unlocks the secrets. It explains how and why you can Win at Roulette.
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<link>http://www.ebooksabouteverything.com/ebooks/item/1848397364/Morton,-Brett-Roulette:-Playing-to-Win-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Brown, Brian M. BrainList Sports - Volume 1 (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/1602644578/Brown,-Brian-M.-BrainList-Sports---Volume-1-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/1602644578.jpg" alt="Brown, Brian M. BrainList Sports - Volume 1 (Adobe Reader)" border="0"/></a>
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Think you know sports-then play BrainList Sports - Volume 1. BrainList Sports is a trivia game where each sports-related question has multiple answers (a list). Each question is fact-based and has at least four answers. The goal of each BrainList game is to challenge each player to have fun while using their mind.    The game can be played by one person or with a group. There are several variations of game play. One of the best ways for a group to play is the "Around the Horn" model where each player takes a turn in providing an answer to the question.    BrainList Sports contains 216 fun questions with over 2,800 answers. 216 questions is the number of unique combinations that can be generated when rolling three die (111-666). (Dice not included.)    The majority of questions are easy enough that most people will be able to provide some of the answers, but you need to be smart and calm to provide all of the answers. BrainList Sports is a great gift for the sports nut or the casual fan. The game will provide hours of fun for all participants!
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<link>http://www.ebooksabouteverything.com/ebooks/item/1602644578/Brown,-Brian-M.-BrainList-Sports---Volume-1-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Parker, Timothy E. Crosswords for Seniors For Dummies (Adobe Reader) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/0470555378/Parker,-Timothy-E.-Crosswords-for-Seniors-For-Dummies-(Adobe-Reader).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/0470555378.jpg" alt="Parker, Timothy E. Crosswords for Seniors For Dummies (Adobe Reader)" border="0"/></a>
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<p>A puzzle-packed guide tailored to the interests of the older generation</p><p>Are you over the age of 55? Looking for some great crossword puzzles? Better yet, how about a collection of crosswords that is tailored to your interests? Look no further. <i>Crosswords For Seniors For Dummies</i> fits the bill.<p>This compilation of challenging and entertaining crossword puzzles is perfect for you if you want to challenge your brain, preserve mental fitness-and are just looking for some fun! It's a known fact that keeping the mind active and healthy can reduce the risk of such conditions as dementia; plus, puzzles have been proven to strengthen memory and mind function.<ul><li>Helps you maintain an active and productive mind by providing fun games designed to stimulate the brain</li><li>Uses large print for easy reading</li><li>Contains 150 puzzles arranged from easy to difficult that are specifically designed to pique the interest of those over 55</li><li>Timothy E. Parker is the Senior Crossword Puzzle Editor of <i>USA Today Crosswords </i>and the "World's Most Syndicated Puzzle Compiler" according to <i>Guinness World Records</i></li></ul><p>So keep your mind sharp while you have a great time with <i>Crosswords For Seniors For Dummies!</i>
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<link>http://www.ebooksabouteverything.com/ebooks/item/0470555378/Parker,-Timothy-E.-Crosswords-for-Seniors-For-Dummies-(Adobe-Reader).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<title>Bobby Owsinski The Recording Engineer's Handbook (Mobipocket) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/9781111043803/Bobby-Owsinski-The-Recording-Engineer's-Handbook-(Mobipocket).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/9781111043803.jpg" alt="Bobby Owsinski The Recording Engineer's Handbook (Mobipocket)" border="0"/></a>
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Working as a recording engineer presents challenges from every direction of your project. From using microphones to deciding on EQ settings, choosing outboard gear to understanding how, when and why to process your signal, the seemingly never-ending choices can be very confusing. Professional Audio's bestselling author Bobby Owsinski (The Mixing Engineer's Handbook, The Mastering Engineer's Handbook) takes you into the tracking process for all manner of instruments and vocals-- providing you with the knowledge and skill to make sense of the many choices you have in any given project. From acoustic to electronic instruments, mic placement to EQ settings, everything you need to know to capture professionally recorded audio tracks is in this guide. 
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<link>http://www.ebooksabouteverything.com/ebooks/item/9781111043803/Bobby-Owsinski-The-Recording-Engineer's-Handbook-(Mobipocket).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<item>
<title>Sherman, Matt Picture Yourself Shooting Pool (Mobipocket) eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/9781598635195/Sherman,-Matt-Picture-Yourself-Shooting-Pool-(Mobipocket).html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/9781598635195.jpg" alt="Sherman, Matt Picture Yourself Shooting Pool (Mobipocket)" border="0"/></a>
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Picture yourself dazzling your friends with your new and improved pool skills as you master the cue balls movements and hone your aiming and shooting techniques. "Picture Yourself Shooting Pool: Step-by-Step Instruction for Successful Pocket Billiards" provides practical and accessible pool theory and instruction to beginners and casual players. Filled with full-color images and step-by-step instruction on each new skill and strategy, the book also features an accompanying DVD that walks you through each step of the tactics presented and also includes bonus tricks and special pool shots. Beginning with the basics, youll learn how to select your equipment, including the proper cue stick for you. Youll then cover how to grip and guide the cue and how to best align the body with the pool table. The book moves on to specific cue strokes for various shots and even offers instruction on pro stick moves to incorporate into your game. Master how to guide the cue ball and get an understanding of various ball impacts as you learn the key shots of the game. Strategy and tips on how to read the table, as well as basic rules for different pool games, table etiquette, and even information on how to purchase and maintain a personal cue stick and table are also covered.
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<link>http://www.ebooksabouteverything.com/ebooks/item/9781598635195/Sherman,-Matt-Picture-Yourself-Shooting-Pool-(Mobipocket).html</link>
<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<title>Noir, Michel, Croisile, Bernard Protein Shakes for the Brain : 90 Games and Exercises to Work Your Minds Muscle to the Max  eBook</title>
<description><![CDATA[
<a href="http://www.ebooksabouteverything.com/ebooks/item/parent-9780071628365/Noir,-Michel,-Croisile,-Bernard-Protein-Shakes-for-the-Brain-:-90-Games-and-Exercises-to-Work-Your-Minds-Muscle-to-the-Max-.html"><img src="http://www.ebooksabouteverything.com/mas_assets/thumb/parent-9780071628365.jpg" alt="Noir, Michel, Croisile, Bernard Protein Shakes for the Brain : 90 Games and Exercises to Work Your Minds Muscle to the Max " border="0"/></a>
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&amp;nbsp;Mind-games that keep your brain buff for life! You're brain is like any other muscle in your body: if you don't use it, you lose it. Since you may not have time to take a class or learn a new language to keep your mind fit and to ward off memory loss, Protein Shakes for the Brain is a quick brain boost filled with puzzles, memory games, and attention grabbers-all the ingredients you need to keep your brain young, healthy and in terrific shape! Sample Game: Take a minute to memorize the six words below without looking at the bottom half of the page. shrimp cow cupboard design elephant Now cover up the list of words and answer the following questions: What, if any, animals are on the list? Name the abstract words on the list. Which word is the shortest on the list?
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<title>Shortz, Will The New York Times Easy, Breezy Crosswords: 75 Fast and Fun Puzzles (Adobe Reader) eBook</title>
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<title>Shortz, Will The New York Times Will Shortz Presents KenKen: 300 Easy to Hard Puzzles That Make You Smarter (Adobe Reader) eBook</title>
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<pubDate>Sat, 07 Nov 2009 49:11:30 GMT</pubDate>
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<title>Pape, Gordon, Kerbel, Deborah Quizmas  eBook</title>
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<B>Start a new Christmas tradition with <I>Quizmas</I></B> <P> Ever wonder why we kiss under the mistletoe? Are the lights on the Christmas tree just pretty decorations or do they symbolize something deeper? And speaking of Christmas trees, where did that idea come from? Why would we bring a tree into our homes, hang ornaments on it, and treat it as the focal point of Christmas morning? Answers to these questions and hundreds more can be found in this delightful and utterly unputdownable collection of fabulous Christmas trivia. <P> Loads of funthe perfect stocking stuffer.Santa
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<title>Morehead, Albert H. Hoyle's Rules of Games  eBook</title>
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In 1742, Edmond Hoyle published the definitive book on whist, the most popular card game of his day.More than 250 years later, Hoyle is still the definitive name when it comes to the rules of games, from bridge to backgammon, Scrabble to blackjack. This handy reference guide has now been updated and expanded and includes rules, strategies, and playing odds for more than 250 games.Readers will learn how to play, hone their strategies, and settle disputes with this newest edition of the classic reference guide.
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<title>Akintaju, Denest BIBLE PUZZLES (Adobe Reader) eBook</title>
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Bible Puzzles - a unique creation inspired by the Lord intended to be a blessing to anyone who desires to know him better through an increased knowledge of his word.  The puzzles are based on facts in the bible and create interesting challenges which will encourage searching the scriptures and have fun doing so.  Recommended for all age groups, as there is something to learn for every one.    Trivia: Who in the bible made this statement? "Choose ye this day whom ye will serve, but as for me and my house, we will serve the Lord"  Joshua 24.15
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<title>Wiseman, Paul CHESS DECK (Adobe Reader) eBook</title>
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Informative rather than testing, Chess Deck gives you examples of many basic and established chess move sequences. There are nine sections, all now in this single volume, with clear diagrams and figurine notation. Use Check Deck at home, for journeys or last minute match crib! Check Deck 1, Mates, Starter Took Kit, Popular Openings; Chess Deck 2, A Useful Tool Kit, A Basic Repetoire, Gaining Advantage; Chess Deck 3, Combinations &amp; Sacrifices 1, Combinations &amp; Sacrifices 2, Master Chess Games. Suitable for players of all standards.
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<title>Quey, Kent Custom Sudoku Board Set: 700 Original Large Print Sudoku Puzzles (Adobe Reader) eBook</title>
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If you love Sudoku or puzzles in general such as crosswords, this book contains 700 original large print Sudoku puzzles! Each of the puzzles is printed on it's own page with large grid lines and digits for better readability (particularly great for elderly folks with impaired vision.). These large prints also provide room for your solving thoughts for each of the digits. What makes these puzzles and their solutions special? They were all generated from the author's laptop!
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<title>BradyGames Red Faction Guerrilla Official Strategy E-Guide (Adobe Reader) eBook</title>
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<title>BradyGames X-Men Origins: Wolverine Official Strategy E-Guide (Adobe Reader) eBook</title>
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<title>BradyGames Terminator Salvation Official Strategy E-Guide (Adobe Reader) eBook</title>
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<title>BradyGames Transformers: Revenge of the Fallen Official Strategy E-Guide (Adobe Reader) eBook</title>
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